Kynseed, video game, logo, title, icon

The Fabled campaign on Kickstarter I missed

Back in March I wrote a response to an award received from the lovely Luna over at GamersUnitedGG Blog. I know a lot of people out there won’t agree with me given the developer’s recent history, but in it I explained why the person I’d most like to meet is Peter Molyneux and the reasons behind his 2004 creation Fable being somewhat responsible for making … Continue reading The Fabled campaign on Kickstarter I missed

The Stanley Parable, video game, box art, office, desk, PC, clipboard, mug, keyboard, office

Office politics: gamers in the workplace

I’ve been working in the IT department for the same company for over a decade now, and having a number of different roles has given me the opportunity to see technology from different perspectives. Video games were taboo back when I first joined, something only spoken about in hushed tones around the water-cooler and certainly not in conversation with ‘a girl’; but things are now … Continue reading Office politics: gamers in the workplace

Beautiful Desolation, video game, title, logo

Beautiful Desolation: mapping out the future

In January I backed the Kickstarter campaign for Beautiful Desolation before I’d even finished watching the promotional video. I’d been a backer for The Brotherhood’s first project in November 2013, isometric science-fiction adventure STASIS, and so I didn’t need to see the end of the sales pitch by Chris Bischoff to know it would be something special. This point-and-click is set in a post-apocalyptic future … Continue reading Beautiful Desolation: mapping out the future

BioShock, video game, box art, Big Daddy, Little Sister

Home improvement, the BioShock way

As mentioned during last week’s editorial post, my other-half and I have had problems with house renovations since buying our home back in October last year. We’ve been focusing on changing the layout of the ground floor – merging the dining room and kitchen, and changing the location of a few doors – and, despite our builder originally advising that it’d take up to four … Continue reading Home improvement, the BioShock way