Back in December 2016, I came across Quantic Foundry after reading an interesting summation of their findings from the Gamer Motivation Profile survey. I decided to join the 250,000 individuals who had already taken the test to discover what it would say about me and you can read more about that here.
Fast-forward to October 2019 and Frostilyte from Frostilyte’s Blog very kindly tagged me in their post about their own profile. This got me thinking: had Quantic Foundry’s survey changed in that period and if I took the test again, would the results reveal any transformations in my gaming motivations? I still enjoy video games with strong narratives and point-and-clicks will always have a special place in my heart; but after finding enjoyment in cooperative titles such as Guns of Icarus Alliance and The Elder Scrolls Online, it was possible I’d changed.
It was a nice surprise to find I’d saved my profile from 2016 and so could easily jump back in time to see the gamer I was three years ago. Quantic Foundry measure 12 distinct motivations for each person who takes their survey and then focuses on a set of primary and secondary drives, including things like Mastery and Creativity. Previously, Immersion had been my highest motivation at 76% and I wasn’t shocked to see that this aspect of my profile hadn’t changed:
What did stand out for me however was just how much my Achievement and Completion scores had reduced – from 28% to 9%, and 58% to 22% respectively – but this drop does make sense. Although I can still be quite obsessive when it comes to finishing every quest within an RPG, more responsibilities now mean I no longer have the time to 100% all the games I play. I’ve learnt over the past few years that it’s far better to enjoy what I do play, rather than feeling as though I must play and complete everything.
The other thing that was surprising was the video game recommendations generated for me through the survey. Six releases featured in both my 2016 and 2019 results and some of them were great suggestions; their narrative elements are exactly the sort of entertainment I’d go for. But others, including collecting titles and simulations, aren’t the types of releases that usually appeal to me. Here are my current top-ten recommendations and my relationship with them so far:
|Game||Also in 2016?||Played?||Completed?||Appeals?|
|Night in the Woods||Yes||Yes||Yes||Yes|
|Life is Strange||Yes||Yes||No||Yes|
|Mass Effect: Andromeda||No||No||No||Yes|
|The Walking Dead||No||Yes||Yes||No|
Quantic Foundry say that gamers with high Immersion scores want games with interesting narratives, characters and settings so they can be deeply immersed in the alternate worlds. I’d say that sums me up pretty well; the main reason I play is because I enjoy getting wrapped up in good stories and I love the interactivity offered by video games over the passive viewing of movies. My results may be different three years after my original test, but the Gamer Motivation Profile still manages to be quite accurate.
Have you tried it yourself? What did you think of your results? Leave a link to your profile in the comments below if you’re happy to share, so we can take a look!
Video game lover, Later Levels blogger and SpecialEffect volunteer. Big fan of wannabe pirates and fine leather jackets.