The Christmas holidays are a great time for gaming. Whether it’s spending time with a game received as a gift, treating yourself to a title in the Steam sale or trying something completely new, it’s the perfect time of year to curl up on the sofa with your controller.
My other-half and I managed to complete several releases we’d never played before. Sea of Solitude was a lovely puzzle-platformer with a sincere message at its heart; Greyhat: A Digital Detective Adventure kept us guessing at what was going on right until the end; and Call of Sea was a beautiful escape-room type journey. Then there was Quern – Undying Thoughts, a game I’d purchased after a recommendation from Darkshoxx and which felt like discovering Myst all over again.
It wasn’t all about video games though. Being aware of just how much I enjoy a good detective thriller, Kevin from The Lawful Geek very kindly sent us a murder-mystery-in-a-box to solve. Post Mortem: Death in La-La Land was a choose-your-own-adventure with physical evidence that kept us bust for around six hours trying to find out whodunnit. It made us feel as though we were the middle of our very own noir story and I can’t wait to start the next case, Lucha Muerte, very soon.
This would be a good pick for January’s EXP Share but it’s not the experience I’ve chosen to talk about today. This community event is hosted by DanamesX over at Tales of the Backlog and has been designed to get us all sharing our gaming tales, with the current topic being: “Share a story about a game that you played for the first time this month.” I know I’m cheating a little by selecting something from December but, with bonus points available if it’s in a genre you wouldn’t normally pick up, I’ve got something that’s perfect.
Although I’d vaguely heard about Yakuza previously, I’d never tried an entry myself because the series just wasn’t something on my radar. I quite like watching others play action-adventure releases and seeing how their narratives develop, but I often don’t take the lead on the controls because I’m so uncoordinated. It’s also the case that I don’t usually enjoy Japanese RPGs or releases set in the country because their storylines tend to be a little too over-the-top for my taste.
But watching Nathan from Gaming Omnivore play part of Yakuza 0 during one of his streams made me kind of curious. What the hell were we doing following two strangers into a restaurant and then helping them solve a crossword puzzle? And how on earth was ‘soy sauce face’ the opposite of ‘sauce face’? Although I get it now, at the time the Crossed Words substory was perhaps one of the weirdest side-missions I’d seen someone play through on Twitch.
And now this absurdity is the main reason why I’ve been having so much fun with the game since downloading it from Xbox Game Pass a few weeks ago. Obviously I’m terrible at the controls and prefer to mash the buttons while sticking to a single fighting style but that’s ok – because Yakuza 0 doesn’t take itself too seriously, I don’t feel the need to either. There’s no pressure for me to perform perfectly during the combat sequences and so instead I can concentrate on simply enjoying myself.
Just when you think the substories couldn’t get any more outlandish, they do. I’ve saved someone’s daughter from losing all her money to a doomsday cult and reunited her with her mother. I’ve won several cuddly toys from the UFO Catcher at the SEGA Hi-Tech Land for a child and then had to listen to her call me ‘Daddy’. And I’ve incorrectly given someone a pizza when they actually wanted a visa, and then celebrated with her and her pimp after they decided to get married.
On that note, I must admit that some of the depictions within Yakuza 0 do leave me cold. The sexes feel as though they’re handled rather differently: while positive traits have been written into male characters and some even subvert stereotypes, the women come across as being unable to do anything without the help of a man, and are expendable. I may understand that the game is set in a different era and culture but it doesn’t mean I have to agree with it – and that’s where I’m going to leave that subject for the time-being.
The other negative I have with the title is its use of character-switching. This isn’t a mechanic I like because I find it breaks my immersion in a story; I know many people like seeing a digital world through multiple protagonists’ eyes for different views, but I prefer to stick with just one throughout a playthrough. Saying that though, it’s not so annoying here because you get to spend several chapters with either Kazuma Kiryu and Goro Majima before switching over to the other.
These aren’t the reasons why I’m not sure I’m going to be able to finish Yakuza 0 though. This is actually due to its long length: with 17 chapters, 100 substories and a bunch of mini-games that can take around 140 to complete, I’m just not sure I want to put that much time into it. The past few years of blogging have taught me that I don’t like spending so many hours on a single game, and I get more satisfaction from shorter releases which can be finished in several sessions.
But still, I’m glad that hanging out with my blogger-friends in a stream led to me trying something I’d not considered before. Having an action-adventure divert my attention away from my beloved point-and-clicks resulted in a few fun days during the Christmas holidays – and it even reminded me why I adore the adventure genre as much as I do. A big thank you to Nathan for persuading me to download Yakuza 0 (and for sticking with the Gabriel Knight series for his streams!).
Thank you to DanamesX from Tales of the Backlog too for another great topic this month. If you’re interested in joining in with January’s EXP Share, you have until the end of the month and can find all the details in this post.
Video game lover, Later Levels blogger and SpecialEffect volunteer. Big fan of wannabe pirates and fine leather jackets.