What makes a video game? The argument about the type and extent of gameplay that must exist within a release in order classify it in this way has been a … Continue Reading <em>Coloring Pixels</em>: clicking calm
Before its final date at the end of August, I had the pleasure of attending the AI: More Than Human exhibition at the Barbican in London. This event promised to … Continue Reading More than meets the AI
Earlier this year, I wrote about my stepson’s obsession with Fallout. He first found out about the series when he caught my other-half playing Fallout 4 on his laptop in … Continue Reading Insomnia65: <em>Over(watch)</em> the <em>Fallout</em> obsession?
I’ve been going to the Insomnia Gaming Festival since 2017 and in those past two years, have never an entirely positive experience at the event. Insomnia61 felt like nothing more … Continue Reading Insomnia65: a round-up
Here’s the latest update on our 50-day challenge for GameBlast20, an event starting on Sunday, 05 January 2019 which aims to raise funds and awareness for SpecialEffect. This amazing charity … Continue Reading GameBlast20 50-day challenge: September 2019 update
At the last London Gaming Market in July, I managed to pick up copies of Syberia and Syberia II for my PlayStation 2. The first game in the series is … Continue Reading The folly of Kate Walker
Today is the last day of August and this post means Blaugust 2019 is officially over for Later Levels. After plenty of planning, 31 articles, a whole lot of effort … Continue Reading <em>Blaugust 2019</em>: lessons learnt