There may still be a few more weeks to go before 2019 draws to a close, but it’s a pretty safe bet what my game-of-the-year will be. Unless something comes … Continue Reading <em>Book of Travels</em>: choose your own journey
One of my highlights at EGX in 2017 was Falling Sky. Under development by Jonathan Nielssen and a small team, this narrative title was the result of eight months’ hard … Continue Reading EGX 2019: <em>SNOW</em>
The first time I heard about Röki was in a post about supporting originality over on Rendermonkee in January. I’d had several conversations about the adventure genre previously with this … Continue Reading EGX 2019: <em>Röki</em>
It’s hard to believe that Beneath a Steel Sky was released 25-years ago. After Revolution Games co-founder Charles Cecil approached comic book artist Dave Gibbons, they created this point-and-click adventure … Continue Reading EGX 2019: <em>Beyond a Steel Sky</em>
You get to adopt a pet from any fictional word you want; why did you pick it? This is one of the questions Carla from Pop Culture Literary posed to … Continue Reading <em>Blair Witch</em>: not biting the Bullet
Although I love the adventure genre, I’m not a Daedalic Entertainment fan at all. There’s just something about their games I can’t get my head around and the humour within … Continue Reading <em>State of Mind</em>: Daedalic disaster?
Detective films and books? They don’t do anything for me. The pacing and typical private-investigator-with-personal-demons protagonist fail to keep me engrossed. But give me a video game with a detective … Continue Reading <em>Missing in Jericho</em>: the search begins