Disco Elysium, video game, box art, men, faces, police, cops

Rezzed 2018: playing detective

While at the Rezzed expo recently, my other-half pointed out how many more narrative games were on offer than in previous years. It’s one of the highlights I mentioned on in my round-up post published this week: it’s this kind of title which usually appeals to me the most, and I came away from the Tobacco Dock adding more upcoming projects to my wishlist than … Continue reading Rezzed 2018: playing detective

Rezzed, video games, gaming, event, logo, title, icon

Rezzed 2018: the fun starts today

This morning sees the start of 2018’s Rezzed. Advertised as London’s premier games event, the expo is hosted by the team behind EGX and features many playable pre-release games on both PC and console, with a strong focus on indie titles. Developer sessions by well-known designers give attendees the opportunity to find out more about their projects, and creators are happy to answer questions out … Continue reading Rezzed 2018: the fun starts today

SpecialEffect, charity, smile, boy, Arlo, video games, wheelchair, monitor, computer screen

GameBlast18: lessons learnt

That’s it: GameBlast18 is officially done. This weekend just gone saw myself, Pete, Ben and Nathan playing video games continuously for 24-hours with the aim of raising as much money and awareness as possible for the amazing charity that is SpecialEffect. A huge thank you to everyone who gave us their support, donated towards the cause and stopped by to say hello while we were … Continue reading GameBlast18: lessons learnt