
Mutropolis: Mars logic
Last year’s Steam Game Festival events gave me a chance to play plenty of demos in the comfort of my own home. One of these was for an upcoming point-and-click … Continue Reading <em>Mutropolis</em>: Mars logic
XP comes with age
Last year’s Steam Game Festival events gave me a chance to play plenty of demos in the comfort of my own home. One of these was for an upcoming point-and-click … Continue Reading <em>Mutropolis</em>: Mars logic
The element I’ve always loved most about video games is their ability to tell amazing stories. Walking simulators are therefore titles I enjoy, although they’re not to everybody’s taste; sometimes … Continue Reading <em>Ghost on the Shore</em> preview: let’s investigate the s**t out of this
One of the games to stand out for me at the Rezzed expo in 2018 was Lamplight City. I’m a sucker for a pixelated point-and-click, detective games and a steampunk … Continue Reading <em>Rosewater</em> preview: a Western click-‘em-up
Two months ago I began playing The Longing after kindly receiving a review key from Emily Morganti. This game by Studio Seufz is based on the Kyffhäuser legend, about a … Continue Reading <em>The Longing</em>: knowing Shade
As shared last week, the first game I had on my list for completion after GameBlast20 was LUNA The Shadow Dust. I’d been looking forward to settling down with a … Continue Reading <em>LUNA The Shadow Dust</em>: like a cup of tea
The Kyffhäuser legend tells the tale of a former emperor who sleeps in a chamber beneath the hills. When his subjects needs him the most, he shall emerge from under … Continue Reading <em>The Longing</em>: growing Shade