Ghost Theory, video game, box art, Barbara, woman, house, haunted, dark, shadows, torch

Interview: Ghost Theory

Originally published on 1001Up: Late last week we received an email from Michal Červenka, CEO and Co-Founder of Dreadlocks Ltd, announcing their new Kickstarter campaign for Ghost Theory. Pitched as ‘a single-player horror adventure game focusing on stealth and exploration’, it will see players using a range of ghost-hunting gadgets and abilities to reveal the truth behind hauntings – while evading the wrath of resident … Continue reading Interview: Ghost Theory

STASIS, video game, box art, title, John, man, tubes, wires

Interview: Ryan Cooper (STASIS)

Originally published on 1001Up: Adventure-horror STASIS is the work of brothers Chris and Nic Bischoff, also known as The Brotherhood, and was in development for around five years before its release at the end of August 2015. I first heard about the title after receiving a press release in connection with its Kickstarter campaign and decided to become a backer myself as soon as I’d … Continue reading Interview: Ryan Cooper (STASIS)

STASIS, video game, box art, title, John, man, tubes, wires

Interview: STASIS

Originally published on 1001Up: STASIS is a 2D isometric, point-and-click adventure game for PC and Mac, set in the distant future on a desolate spacecraft. John Maracheck must interact and solve puzzles to save his family but – as if that wasn’t difficult enough – he’ll uncover horrific experimentation, illicit research and find himself drawn into an ever-deepening mystery. Several chapters have been fully completed … Continue reading Interview: STASIS