The COVID-19 lockdown has caused many people to reconsider their career direction. And it seems as though some have decided to make the leap into video game development; at least, … Continue Reading <em>Related</em>: double trouble
Towards the end of last month, I celebrated the backing of 40 successful Kickstarter campaigns. How was I to know that during the week after completing the draft for that … Continue Reading <em>Murder on Space Station 52</em>: dark matter detective
Kickstarter turned ten last year and has been promoting itself as a platform for brining creators and communities together since 28 April 2009. I was surprised to realise recently that … Continue Reading Forty links: the Kickstarter campaigns I’ve backed
There are over 6,000 video games on Steam in early-access at the time of writing. The platform advertises that supporting titles in this category is a way of discovering, playing … Continue Reading Kickstarter over early-access: buying into an idea
In September I shared some of the physical rewards I’ve received as a Kickstarter backer. I wrote in that article that I’d already made pledges to 39 projects and might … Continue Reading <em>KAPIA</em>: an adventure built on contrasts
After turning digital due to COVID-19, I attended my first Mysterium last month. In my round-up about this gathering for fans for Myst fans, I mentioned I’d become a Kickstarter … Continue Reading Kickstarter rewards: let’s get physical