After COVID-19 scuppered my plans to meet up with Luke from Hundstrasse in March, we decided to send each other the most bizarre retro games we could find. This was … Continue Reading <em>VA11 Hall-A</em>: a story within a story
My other-half is a fan of Tom Clancy’s The Division series. Anyone who visits us on Twitch when we’re live will realise this – not necessarily because we’re streaming the … Continue Reading <em>Satisfactory</em>: what have you done to Pete?
Two months ago I began playing The Longing after kindly receiving a review key from Emily Morganti. This game by Studio Seufz is based on the Kyffhäuser legend, about a … Continue Reading <em>The Longing</em>: knowing Shade
The Kyffhäuser legend tells the tale of a former emperor who sleeps in a chamber beneath the hills. When his subjects needs him the most, he shall emerge from under … Continue Reading <em>The Longing</em>: growing Shade
What makes a video game? The argument about the type and extent of gameplay that must exist has been a long-running one. Many players believe an element of difficulty and … Continue Reading <em>Coloring Pixels</em>: clicking calm
Over the past year in the IT industry, artificial intelligence (AI) has become a hot topic. It’s the thing a lot of companies are looking for when making decisions about … Continue Reading LudoNarraCon 2019: <em>Neo Cab</em>
Novelist Naomi Alderman (co-creator of Zombies, Run!, which I wrote about last month) published an article for The Guardian in January 2016 on the subject of artificial intelligence (AI) in … Continue Reading Intelligent conversations: AI in video games