Is there a standard mechanic used in video games that you just can’t seem to gel with? Maybe it’s tricky timed jumps in platformers, pixel-hunting and in point-and-clicks or having … Continue Reading <em>Black Book</em>: facing your demons
Last month, Nathan from Gaming Omnivore very kindly nominated Later Levels for a Sunshine Blogger Award. I loved the questions he posed to his nominees because they encouraged us to … Continue Reading Turn-based? Turn-off!