AdventureX 2022: how modular design saved Old Skies
Dave Gilbert’s last talk at AdventureX took place three years ago. Entitled Post-launch blues: how a game jam saved...
Dave Gilbert’s last talk at AdventureX took place three years ago. Entitled Post-launch blues: how a game jam saved...
Adventure and narrative-based games are usually solo experiences. You could play them with a friend alongside so you can...
The first time I went to AdventureX was in November 2019. The UK’s only convention dedicated to narrative-driven games,...
Phantom Peak has been my favourite event so far this year. It came onto my radar in June when...
Halloween is upon us, and things are getting spooky. Observed to usher in the darkest half of the year,...
There’s something about this time of year which makes me nostalgic. This was the subject of a post earlier...
It’s funny how quickly things can change from one week to the next. In my last update, I mentioned...
Everyone deserves to be included in the joy of video games. This is the belief of SpecialEffect, a UK-based...